Unfortunately the only way to call a memory bank will interrupt the playback while the system loads the contents of the hot cues into its memory buffer. Sorry!
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Wondering if i can load a hotcue bank without it interrupting the currently playing track. If after i load the track i decide i want to throw some samples in it im not able to do that because i have to "pause" and load the hotcue bank to bring up my samples via hot cues. Wondering if there was a way around this.
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Unfortunately the only way to call a memory bank will interrupt the playback while the system loads the contents of the hot cues into its memory buffer. Sorry!