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[SOLVED] Slight Delay When Hot Cues Are Called Then Activated.!!

Do any of you guys have this same issue..

 

If i have Cues stored on a track and you call them to their allocated respective banks (A,B,C) then once they are loaded and called their is a slight delay before they are played then your beats are jumping all over the place cause they wasn't synced in properly..

I find that pressing the cue first then stopping it then doing it again seems to solve the issue then it plays when the button is pressed but to be honest we shouldn't have to do this on a £1500 player. 

I have just updated to 1.10 and hope this will solve the issue. Any of you experience the same thing

 

Cheers.

*EDIT*

Using CDJ2000NXS

wesley j

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if "quantize" is on on the deck, it will activate on beat, so even though you hit it 10 times quickly, it will only play once a beat, turn quantize off "button by the screen" and try again

BriChi 0 Stimmen
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As you can see, its by design. Disable Quantize and you can press the hot cues at any point in the track you wish.

Gavin 0 Stimmen
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